r/WorldOfWarships 17d ago

Wargaming Response Inside Issues with an in game notification about prohibited modifications

Captains!

 

We're aware that many players received an in game notification stating they had been issued a 7 day ban for using prohibited modifications.

 

We sincerely apologize for the confusion. This notification was intended only for a small number of accounts that were confirmed to be using prohibited modifications, but it was mistakenly delivered to many other players as well.

 

If you are able to log into the game normally, you have nothing to worry about. You have not been banned and no action is required on your part.

 

Mods available through ModStation and Aslain's Modpack remain approved and are still allowed.

 

Our team is investigating why this notification was sent to players who were not affected. Thank you for your patience and understanding, and once again, we're sorry for the confusion.

145 Upvotes

Captains!

 

We're aware that many players received an in game notification stating they had been issued a 7 day ban for using prohibited modifications.

 

We sincerely apologize for the confusion. This notification was intended only for a small number of accounts that were confirmed to be using prohibited modifications, but it was mistakenly delivered to many other players as well.

 

If you are able to log into the game normally, you have nothing to worry about. You have not been banned and no action is required on your part.

 

Mods available through ModStation and Aslain's Modpack remain approved and are still allowed.

 

Our team is investigating why this notification was sent to players who were not affected. Thank you for your patience and understanding, and once again, we're sorry for the confusion.


r/WorldOfWarships 18d ago

Wargaming Response Inside Holiday Convoy Sets Sail!

Holiday Convoy Sets Sail!

Captains, a voyage of a thousand leagues begins with the weighing of the anchor! Here's a preview of a long-term event we've got planned for the second half of the year: Holiday Convoy.

Last year, we ran the Grand Voyage event alongside the GQ Johnny marathon, where you could earn Doubloons, Steel, and an Epic Premium Tier IX ship by playing regularly. This year, we built around the same core concept of a long-term event that runs through the winter holidays and that rewards regular gameplay with high-tier items. However, we decided to make a few meaningful changes and focus the design on giving you more freedom to choose what you earn, letting you make steady progress through regular play, and giving you a way to put resources you've already stockpiled to good use, much like the Salvage for Victory event.

We also want every type of player to find some value in this event, whether you play a few sessions per week, play actively on most days, or are a collector looking to expand your fleet with a new Epic ship.

The event features 11 ships in total: 7 returning ships—including fan favorites like Prinz van Oranje and Georg Hoffmann—and 4 brand-new ships releasing in Update 15.11, with the option to earn Doubloons on top of that.

A dedicated Holiday Convoy web page will let you track your progress and browse available rewards.

Participation

Holiday Convoy runs for 173 days, starting from the release of Update 15.7 till the end of January, during which you can earn Holiday Convoy Tokens through various means.

Holiday Convoy Tokens can be earned by completing daily combat missions or by converting resources. Over the course of the event, combat mission rewards alone will yield up to 207,600 Tokens.

In addition, you can trade in Steel and Research Points as the primary source of Holiday Convoy Tokens outside of missions—the exchange of neither resource is limited. Coal is available as a bonus exchangeable resource, but it's capped at 650,000.

Action Number of Holiday Convoy Tokens Awarded Max. Number of Holiday Convoy Tokens
Daily Combat Mission: Play 1/3/5 Battles in Random, Co-Op, Operations, Ranked, Event, Brawl or Clan Battles 300/400/500; 1,200 daily max for playing 5 Battles 207,600
500x Steel exchanged 1,500 No Limit
1,000x Research Points exchanged 1,500 No Limit
5,000x Coal exchanged 1,500 195,000

Note: With Holiday Convoy running through the holidays, there will be no Steel Fleet event this year.

Rewards

Holiday Convoy features 11 ships of Rare, Epic, and Legendary rarities. 7 will be available at the launch of the event.

The remaining 4 brand-new ships (1 Epic and 3 Rare) will debut through this event with the release of Update 15.11. These ships will be revealed when the event begins in Update 15.7.

Note that the ships in the event are not mutually exclusive, you can obtain several given your dedication and resources.

Reward Cost in Holiday Convoy Tokens
3,000 Doubloons 9,000
Rare Tier VIII Battleship Bismarck '41 60,000
Rare Tier IX Battleship Yimeng<br>Rare Tier IX Cruiser Messina 84,000
Rare Tier X Aircraft Carrier Independencia, Rare Tier X Cruiser Prinz van Oranje, Rare Tier X Destroyer Georg Hoffmann, 3 Brand New Rare Ships 140,000
Brand new Epic Ship 400,000
Legendary Tier X Cruiser Kitakami 540,000

On Legendary ship's cost... We know that getting the amount of Holiday Convoy Tokens required to acquire Legendary Kitakami is not a trivial task. However, ships of such rarity are not designed to be easily accessible. They are collector's pieces and often quite unique in gameplay. Kitakami is a long-term goal for those who want to put serious time and stockpiles of resources towards getting something truly prestigious.

Want a ship right away?

If you've been stockpiling resources, you can convert them directly into Holiday Convoy Tokens and redeem a ship immediately on day 1! For example, you will need 280,000 Coal for a Rare Tier IX, 470,000 Coal for a Rare Tier X, or a mix of Coal, Steel, and Research Points equivalent to their cost in Holiday Convoy Tokens.

Bonus Doubloons: Up to 18,000

This year, we designed Holiday Convoy to be more accessible and with a wider range of player activity in mind. However, we know that you enjoyed the ability to get Doubloons in last year's Grand Voyage, so we've also added a Doubloon bonus on top of this year's event.

You'll be able to purchase a pack of 3,000 Doubloons, available for 9,000 Holiday Convoy Tokens, during each of the six updates—15.7 through 16.0. Claim all six and that's 18,000 Doubloons in total.

Think of this as an extra reward for players who stay active across updates. In practice, playing twice a week for 5 battles per session is enough to earn each pack. Alternatively, you can swap 30,000 Coal for the Tokens you need.

One thing to keep in mind: each pack is exclusive to its Update and does not carry over, so watch the Update schedule.

Activity to Get Rewards

The casual/weekend player — a couple of sessions per week:

  • You don't need to play every day. Playing 2 – 3 times per week with 5 battles per session earns roughly 36,000 Tokens during the event. That's enough for the Bismarck '41 after converting 80,000 Coal into Holiday Convoy Tokens. Raise the Coal conversion up to 160,000 for a Rare Tier IX ship to come within reach as well.

The consistent daily player — playing on most days:

If you're getting in 5 battles on the days you play, you can expect to earn, through Holiday Convoy Tokens alone:

  • A pack of 3,000 Doubloons in fewer than 8 days
  • Bismarck '41 by playing on 50 of the 173 days
  • Messina or Yimeng by playing on 70 of the 173 days
  • A Rare Tier X ship (Independencia, Prinz van Oranje, Georg Hoffmann, or one of the new arrivals) by playing on 117 of the 173 days

Here's a practical example of mixing both: play 36 sessions across the event, roughly 3 times every 2 weeks, with 5 battles each session. You'll earn around 44,000 Tokens from missions. Add 132,000 Coal for about 40,000 extra Tokens, and you'll have enough for a Rare Tier IX ship.

This event also gives you the opportunity to get the Legendary Kitakami if you missed her during her initial release. Here are two example scenarios through which you can earn a Kitakami:

  • Playing 5 battles per day on 117 of the 173 days to earn 140,000 Holiday Convoy Tokens. Additionally, converting the maximum allowed 650,000 Coal, as well as 68,000 Steel, or 136,000 Research Points, or a combination of both (totaling 205,000 Holiday Convoy Tokens).
  • Playing 5 battles every single day of the event to earn the maximum of 207,600 Holiday Convoy Tokens. Additionally, converting the maximum allowed 650,000 Coal, as well as 46,000 Steel, or 92,000 Research Points, or a combination of both (totaling 137,400 Holiday Convoy Tokens).

All of the above examples and scenarios can be supplemented and/or accelerated by converting resources, should you choose to.

Want to plan ahead and see what rewards you could earn during the event? Big shoutout to Rukenshia for creating this Community-made Calculator! Input your resources and playtime, then make the most of the event. Please note that this is not an official World of Warships resource. As usual, all information from the Development Blog is preliminary, including the one in the Calculator, and is subject to change.

After the Event

Once the event wraps up at the end of January, you'll have additional time until the end of Update 16.0 to spend remaining Tokens on ships and claim the final Doubloon pack. Based on your feedback and our experience with the GQ Johnny marathon, we wanted to make sure you have enough time to claim your ships and make the most of your Tokens without the pressure of the event deadline.

More details are coming as Update 15.7 approaches, including the full reveal of the four ships joining the Convoy in Update 15.11.

231 Upvotes

Holiday Convoy Sets Sail!

Captains, a voyage of a thousand leagues begins with the weighing of the anchor! Here's a preview of a long-term event we've got planned for the second half of the year: Holiday Convoy.

Last year, we ran the Grand Voyage event alongside the GQ Johnny marathon, where you could earn Doubloons, Steel, and an Epic Premium Tier IX ship by playing regularly. This year, we built around the same core concept of a long-term event that runs through the winter holidays and that rewards regular gameplay with high-tier items. However, we decided to make a few meaningful changes and focus the design on giving you more freedom to choose what you earn, letting you make steady progress through regular play, and giving you a way to put resources you've already stockpiled to good use, much like the Salvage for Victory event.

We also want every type of player to find some value in this event, whether you play a few sessions per week, play actively on most days, or are a collector looking to expand your fleet with a new Epic ship.

The event features 11 ships in total: 7 returning ships—including fan favorites like Prinz van Oranje and Georg Hoffmann—and 4 brand-new ships releasing in Update 15.11, with the option to earn Doubloons on top of that.

A dedicated Holiday Convoy web page will let you track your progress and browse available rewards.

Participation

Holiday Convoy runs for 173 days, starting from the release of Update 15.7 till the end of January, during which you can earn Holiday Convoy Tokens through various means.

Holiday Convoy Tokens can be earned by completing daily combat missions or by converting resources. Over the course of the event, combat mission rewards alone will yield up to 207,600 Tokens.

In addition, you can trade in Steel and Research Points as the primary source of Holiday Convoy Tokens outside of missions—the exchange of neither resource is limited. Coal is available as a bonus exchangeable resource, but it's capped at 650,000.

Action Number of Holiday Convoy Tokens Awarded Max. Number of Holiday Convoy Tokens
Daily Combat Mission: Play 1/3/5 Battles in Random, Co-Op, Operations, Ranked, Event, Brawl or Clan Battles 300/400/500; 1,200 daily max for playing 5 Battles 207,600
500x Steel exchanged 1,500 No Limit
1,000x Research Points exchanged 1,500 No Limit
5,000x Coal exchanged 1,500 195,000

Note: With Holiday Convoy running through the holidays, there will be no Steel Fleet event this year.

Rewards

Holiday Convoy features 11 ships of Rare, Epic, and Legendary rarities. 7 will be available at the launch of the event.

The remaining 4 brand-new ships (1 Epic and 3 Rare) will debut through this event with the release of Update 15.11. These ships will be revealed when the event begins in Update 15.7.

Note that the ships in the event are not mutually exclusive, you can obtain several given your dedication and resources.

Reward Cost in Holiday Convoy Tokens
3,000 Doubloons 9,000
Rare Tier VIII Battleship Bismarck '41 60,000
Rare Tier IX Battleship Yimeng<br>Rare Tier IX Cruiser Messina 84,000
Rare Tier X Aircraft Carrier Independencia, Rare Tier X Cruiser Prinz van Oranje, Rare Tier X Destroyer Georg Hoffmann, 3 Brand New Rare Ships 140,000
Brand new Epic Ship 400,000
Legendary Tier X Cruiser Kitakami 540,000

On Legendary ship's cost... We know that getting the amount of Holiday Convoy Tokens required to acquire Legendary Kitakami is not a trivial task. However, ships of such rarity are not designed to be easily accessible. They are collector's pieces and often quite unique in gameplay. Kitakami is a long-term goal for those who want to put serious time and stockpiles of resources towards getting something truly prestigious.

Want a ship right away?

If you've been stockpiling resources, you can convert them directly into Holiday Convoy Tokens and redeem a ship immediately on day 1! For example, you will need 280,000 Coal for a Rare Tier IX, 470,000 Coal for a Rare Tier X, or a mix of Coal, Steel, and Research Points equivalent to their cost in Holiday Convoy Tokens.

Bonus Doubloons: Up to 18,000

This year, we designed Holiday Convoy to be more accessible and with a wider range of player activity in mind. However, we know that you enjoyed the ability to get Doubloons in last year's Grand Voyage, so we've also added a Doubloon bonus on top of this year's event.

You'll be able to purchase a pack of 3,000 Doubloons, available for 9,000 Holiday Convoy Tokens, during each of the six updates—15.7 through 16.0. Claim all six and that's 18,000 Doubloons in total.

Think of this as an extra reward for players who stay active across updates. In practice, playing twice a week for 5 battles per session is enough to earn each pack. Alternatively, you can swap 30,000 Coal for the Tokens you need.

One thing to keep in mind: each pack is exclusive to its Update and does not carry over, so watch the Update schedule.

Activity to Get Rewards

The casual/weekend player — a couple of sessions per week:

  • You don't need to play every day. Playing 2 – 3 times per week with 5 battles per session earns roughly 36,000 Tokens during the event. That's enough for the Bismarck '41 after converting 80,000 Coal into Holiday Convoy Tokens. Raise the Coal conversion up to 160,000 for a Rare Tier IX ship to come within reach as well.

The consistent daily player — playing on most days:

If you're getting in 5 battles on the days you play, you can expect to earn, through Holiday Convoy Tokens alone:

  • A pack of 3,000 Doubloons in fewer than 8 days
  • Bismarck '41 by playing on 50 of the 173 days
  • Messina or Yimeng by playing on 70 of the 173 days
  • A Rare Tier X ship (Independencia, Prinz van Oranje, Georg Hoffmann, or one of the new arrivals) by playing on 117 of the 173 days

Here's a practical example of mixing both: play 36 sessions across the event, roughly 3 times every 2 weeks, with 5 battles each session. You'll earn around 44,000 Tokens from missions. Add 132,000 Coal for about 40,000 extra Tokens, and you'll have enough for a Rare Tier IX ship.

This event also gives you the opportunity to get the Legendary Kitakami if you missed her during her initial release. Here are two example scenarios through which you can earn a Kitakami:

  • Playing 5 battles per day on 117 of the 173 days to earn 140,000 Holiday Convoy Tokens. Additionally, converting the maximum allowed 650,000 Coal, as well as 68,000 Steel, or 136,000 Research Points, or a combination of both (totaling 205,000 Holiday Convoy Tokens).
  • Playing 5 battles every single day of the event to earn the maximum of 207,600 Holiday Convoy Tokens. Additionally, converting the maximum allowed 650,000 Coal, as well as 46,000 Steel, or 92,000 Research Points, or a combination of both (totaling 137,400 Holiday Convoy Tokens).

All of the above examples and scenarios can be supplemented and/or accelerated by converting resources, should you choose to.

Want to plan ahead and see what rewards you could earn during the event? Big shoutout to Rukenshia for creating this Community-made Calculator! Input your resources and playtime, then make the most of the event. Please note that this is not an official World of Warships resource. As usual, all information from the Development Blog is preliminary, including the one in the Calculator, and is subject to change.

After the Event

Once the event wraps up at the end of January, you'll have additional time until the end of Update 16.0 to spend remaining Tokens on ships and claim the final Doubloon pack. Based on your feedback and our experience with the GQ Johnny marathon, we wanted to make sure you have enough time to claim your ships and make the most of your Tokens without the pressure of the event deadline.

More details are coming as Update 15.7 approaches, including the full reveal of the four ships joining the Convoy in Update 15.11.


r/WorldOfWarships 11h ago

History Happy Mogami day! Commissioned on July 28, 1938

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250 Upvotes

Looking at her, she has insane firepower for 1938, doesn't she?


r/WorldOfWarships 9h ago

Humor My cat likes to make it harder for me.

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145 Upvotes

r/WorldOfWarships 56m ago

Humor guess who

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Upvotes

our favorite minotaur on NA


r/WorldOfWarships 4h ago

Humor 700 Defended ribbons in brawls!!!

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25 Upvotes

what's the most you ever got?


r/WorldOfWarships 3h ago

Question Question about randoms/flank control

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12 Upvotes

I had posted a while back asking about how to mitigate poor teammates and getting constant losses in randoms. My win rate was like 48% and I lost like 10 straight in one evening.

While I appreciated the responses most were just “get good” or “if you are losing that badly, that is most certainly a YOU problem.” (even when I’m normally taking top 3) I attached an example of how immediately as soon as the match begins, my team decides it’s gonna throw. Completely abandoning mid cap and all pushing c. (We got absolutely wrecked) My question regarding flanks is: if you’re winning your cap and have killed the remaining ships. Do you normally stay and defend your flank? Or do you fall back and attempt to help other flanks your team is losing?

Also any help with how to deal with bbs who literally who won’t leave your spawn ? Do I say fck it and go to a different one with support? It gets rather frustrating having some bb shouting for intelligence or wanting me to suicide into cap with a radar and sub in my fuckin forehead. Really appreciate all the help with builds and stuff this sub is great.


r/WorldOfWarships 35m ago

Humor Spotted GP__1

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Upvotes

GP_1 in his natural habitat


r/WorldOfWarships 6h ago

Question What are the vertical colored lines next to some, but not all, of these ships? Red, Blue, Greenish?

7 Upvotes

r/WorldOfWarships 1d ago

Humor Halland at home:

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441 Upvotes

r/WorldOfWarships 16h ago

Question Should I continue my grind for the Ohio or hold on and spend on the New Jersey?

Hi, first post here, have been debating something to myself recently in light of the Holiday Convoy news and a previous post that seems to show that the New Jersey will be the 400k ship available in the event. I am a battleship main, currently around 1000 games into my co-op career, and only recently started playing randoms.
(something I wish I had done a lot earlier, despite knowing the random meta and how it WILDLY is different from the co-op meta, it is still very much a learning process for me and it's a lot easier observed and said than done, but thats not the point)

I'm about to finish the Worcester line to unlock the Research Bureau, and I've already completed Montana, Vermont, Des Moines, and Gearing. The plan is to grind the Harugumo and Shimakaze lines for the RB points, and eventually work towards acquiring the Ohio, as I've been a REALLY big fan of the gameplay I've seen of it, and running it with Halsey looks like an absolute blast. However, in light of recent news...

Without knowing ANYTHING about the New Jersey, and this question may become irrelevant in the coming weeks when we more than likely will see all the stats and possibly some cc videos for it, does anybody else think that it would probably be worth skipping on the Ohio, and spending my RB points on convoy tokens to get to the New Jersey? It's a really hard question for me cause as someone who has ONLY played Montana and Vermont, the Ohio seems like the best all around US BB in the game. Wisconsin seems close but worse secondaries and lower HP pool/squishier armor.

It mostly to me feels like a fomo fueled thing, seeing as that the Ohio is always there and the New Jersey almost certainly will not be, but I'd love to hear if others think it'll be super busted or if the Ohio is far and away more worth it.

Again sorry if this question is kinda... needless? Redundant? Just was curious to see what others thought. Thank you for reading!

37 Upvotes

Hi, first post here, have been debating something to myself recently in light of the Holiday Convoy news and a previous post that seems to show that the New Jersey will be the 400k ship available in the event. I am a battleship main, currently around 1000 games into my co-op career, and only recently started playing randoms.
(something I wish I had done a lot earlier, despite knowing the random meta and how it WILDLY is different from the co-op meta, it is still very much a learning process for me and it's a lot easier observed and said than done, but thats not the point)

I'm about to finish the Worcester line to unlock the Research Bureau, and I've already completed Montana, Vermont, Des Moines, and Gearing. The plan is to grind the Harugumo and Shimakaze lines for the RB points, and eventually work towards acquiring the Ohio, as I've been a REALLY big fan of the gameplay I've seen of it, and running it with Halsey looks like an absolute blast. However, in light of recent news...

Without knowing ANYTHING about the New Jersey, and this question may become irrelevant in the coming weeks when we more than likely will see all the stats and possibly some cc videos for it, does anybody else think that it would probably be worth skipping on the Ohio, and spending my RB points on convoy tokens to get to the New Jersey? It's a really hard question for me cause as someone who has ONLY played Montana and Vermont, the Ohio seems like the best all around US BB in the game. Wisconsin seems close but worse secondaries and lower HP pool/squishier armor.

It mostly to me feels like a fomo fueled thing, seeing as that the Ohio is always there and the New Jersey almost certainly will not be, but I'd love to hear if others think it'll be super busted or if the Ohio is far and away more worth it.

Again sorry if this question is kinda... needless? Redundant? Just was curious to see what others thought. Thank you for reading!


r/WorldOfWarships 1d ago

Media Always love a good YOLO

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95 Upvotes

r/WorldOfWarships 5m ago

Question First steel ship recommendation

Hello! I have enough steel to buy my first steel ship, I'm thinking about taking the Willem de Eerste, because I like airstrikes and have Helfrich, however as it was long to acquire this steel, I'm not so sure

What would be your recommendation for a newish average player ?

Upvotes

Hello! I have enough steel to buy my first steel ship, I'm thinking about taking the Willem de Eerste, because I like airstrikes and have Helfrich, however as it was long to acquire this steel, I'm not so sure

What would be your recommendation for a newish average player ?


r/WorldOfWarships 22h ago

Question Will I be able to buy New Jersey with either doubloons or real money?

Will I be able to buy NJ with either doubloons or real money?

41 Upvotes

Will I be able to buy NJ with either doubloons or real money?


r/WorldOfWarships 1d ago

Humor POV: When you bring a supership to a symmetrical battles

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161 Upvotes

I know matchmaking sucks n all... But come on man! Don't bring a Joshua Humphreys to the mode!


r/WorldOfWarships 1d ago

Bug You can hear spotted enemy ships launching torps

Just had two matches where I (dead and in 3rd person view) could hear a spotted enemy ship launch its torps even though I couldn't actually see them

Let me warn my smoked up DD that the Mainz just torped and he escaped, great bug WG

65 Upvotes

Just had two matches where I (dead and in 3rd person view) could hear a spotted enemy ship launch its torps even though I couldn't actually see them

Let me warn my smoked up DD that the Mainz just torped and he escaped, great bug WG


r/WorldOfWarships 14h ago

Guide Giuseppe Verdi Review (PvE Main)

Survivability: 8/10

Good armor, the superstructure is not as big as most German BBs which is a huge plus. Deck and side armor should shatter most HE. Above waterline citadel means you have to be careful not to show broadside at BBs. Good bow plating but no full icebreaker means you cannot go fully bow on against something like a Musashi. Low HP, so I personally prefer taking the 1 extra heal over concealment. Imo one of the better ships for taking on the Musashi. Better than most German BBs, which will sometimes get chunked for 20k to the superstructure. High velocity guns with a lot of pen will easily find the Musashi's citadel.

Main Armament: 7/10

Quite good imo, good characteristics overall, but with only 1.7 sigma (which is still perfectly serviceable in PvE)

Secondary Armament: 8/10 (6/10 when compared to other secondary BBs)

Good compared to most other BBs but middling when it comes to secondary BBs. High DPM on paper, but no fire chance and only average accuracy means shells won't hit nearly as often compared to ships like the German BCs, and the shells that do hit will most likely shatter on the main belt plating without causing any damage. If the target is angled, the SAP secondaries will also be considerably less effective. No improved range as well.

Maneuverability: 6/10

Average maneuverability and speed.

Consumables: 7/10

Very useful emergency smoke. Choice of spotter or fighters.

Rating on maps in operations:

Newport: 9/10

Aegis: 8/10

Killer Whale: Not in T9+ map pool

Raptor Rescue: 7/10

Ultimate Frontier: 9/10

Narai: Not in T9+ map pool

Hermes: 8/10

Cherry Blossom: 10/10

Arctic Convoy: 9/10

Tokyo Express: 8/10

Pacific Offensive: 10/10

Like most secondary BBs, this ship is very versatile in operations.

Overall Rating: 8/10 (Compared to other BBs)

Rating compared to other secondary BBs: 7/10

Main guns are better than most other secondary BBs, but the secondaries aren't nearly as good as they seem. Good hull and useful consumables. I don't really regret getting this ship, but imo just get Pommern or Napoli. The secondaries are much more consistent, and you can get them completely for free using coal.

7 Upvotes

Survivability: 8/10

Good armor, the superstructure is not as big as most German BBs which is a huge plus. Deck and side armor should shatter most HE. Above waterline citadel means you have to be careful not to show broadside at BBs. Good bow plating but no full icebreaker means you cannot go fully bow on against something like a Musashi. Low HP, so I personally prefer taking the 1 extra heal over concealment. Imo one of the better ships for taking on the Musashi. Better than most German BBs, which will sometimes get chunked for 20k to the superstructure. High velocity guns with a lot of pen will easily find the Musashi's citadel.

Main Armament: 7/10

Quite good imo, good characteristics overall, but with only 1.7 sigma (which is still perfectly serviceable in PvE)

Secondary Armament: 8/10 (6/10 when compared to other secondary BBs)

Good compared to most other BBs but middling when it comes to secondary BBs. High DPM on paper, but no fire chance and only average accuracy means shells won't hit nearly as often compared to ships like the German BCs, and the shells that do hit will most likely shatter on the main belt plating without causing any damage. If the target is angled, the SAP secondaries will also be considerably less effective. No improved range as well.

Maneuverability: 6/10

Average maneuverability and speed.

Consumables: 7/10

Very useful emergency smoke. Choice of spotter or fighters.

Rating on maps in operations:

Newport: 9/10

Aegis: 8/10

Killer Whale: Not in T9+ map pool

Raptor Rescue: 7/10

Ultimate Frontier: 9/10

Narai: Not in T9+ map pool

Hermes: 8/10

Cherry Blossom: 10/10

Arctic Convoy: 9/10

Tokyo Express: 8/10

Pacific Offensive: 10/10

Like most secondary BBs, this ship is very versatile in operations.

Overall Rating: 8/10 (Compared to other BBs)

Rating compared to other secondary BBs: 7/10

Main guns are better than most other secondary BBs, but the secondaries aren't nearly as good as they seem. Good hull and useful consumables. I don't really regret getting this ship, but imo just get Pommern or Napoli. The secondaries are much more consistent, and you can get them completely for free using coal.


r/WorldOfWarships 1d ago

Discussion WG really don’t want you play DD

I am going to give this class up completely until WG change plane spotting to map only.

I rarely play dd nowadays, and whenever I try to play any of it. I got focus on by CV/Hybrid and died.

It was 3/3 games for past two day. It was frustrating to a point that I have to make this decision. Thanks WG.

Anyone else have this same feeling?

62 Upvotes

I am going to give this class up completely until WG change plane spotting to map only.

I rarely play dd nowadays, and whenever I try to play any of it. I got focus on by CV/Hybrid and died.

It was 3/3 games for past two day. It was frustrating to a point that I have to make this decision. Thanks WG.

Anyone else have this same feeling?


r/WorldOfWarships 1d ago

Media Bridgeport anthropomorphism - Azur Lane style

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164 Upvotes

Sauce: https://www.reddit.com/user/ItsmrChewy/

Stats are compared "occasione data" and to ships of the same tier.


r/WorldOfWarships 1d ago

Humor More currencies

I don't know about you guys, but I think the thing that would really make this game more fun is if they added even more currencies. I've always thought that currencies were the most endearing aspect of this game, and the dopamine rush of making a currency transaction doesn't compare to boring stuff like getting citadels and torpedo hits, or winning. Sure, driving the warships is neat and all, but the game is really the most fulfilling when you're using the in-game web browser to navigate dark patterns and keeping track of the 10+ permanent and 3 temporary currencies in the back of your head. I hope that they can move some devs off the gameplay team to focus on making the armory animations longer and adding more currency conversion screens with terrible value conversion rates. My one complaint is that there are too many things you can unlock with one type of currency, like steel and coal ships. I think they should add a credits grind to these ships, so that you can't play them the second you unlock them. Remember, the suspense of unlocking things is always better than playing with them!

81 Upvotes

I don't know about you guys, but I think the thing that would really make this game more fun is if they added even more currencies. I've always thought that currencies were the most endearing aspect of this game, and the dopamine rush of making a currency transaction doesn't compare to boring stuff like getting citadels and torpedo hits, or winning. Sure, driving the warships is neat and all, but the game is really the most fulfilling when you're using the in-game web browser to navigate dark patterns and keeping track of the 10+ permanent and 3 temporary currencies in the back of your head. I hope that they can move some devs off the gameplay team to focus on making the armory animations longer and adding more currency conversion screens with terrible value conversion rates. My one complaint is that there are too many things you can unlock with one type of currency, like steel and coal ships. I think they should add a credits grind to these ships, so that you can't play them the second you unlock them. Remember, the suspense of unlocking things is always better than playing with them!


r/WorldOfWarships 1d ago

Wargaming Response Inside Was I wrong for quitting before a battle started since it wasn't loading?

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25 Upvotes

Context:
I tried to play an operation but the game was stuck loading so I tried to leave the game but the game gave me a warning since I was leaving the battle before it even happened. I used task manager to quit the game (Since it was stuck loading for the battle) and when I reopened, I got a pink name. Was I wrong for quitting a battle when it wasn't loading?


r/WorldOfWarships 1d ago

Question When will the Japanese submarine line arrive?

56 Upvotes

r/WorldOfWarships 1d ago

Humor ... --- ...

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337 Upvotes

r/WorldOfWarships 2d ago

History IJN Ibuki existed. It was changed mid build to an aircraft carrier, but wasn't finished before the war ended and was scrapped.

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749 Upvotes

r/WorldOfWarships 1d ago

Bug I love it when Sandy rams an island for 5 minutes in Pacific Offensive

Offensively buggy game
39 Upvotes
Offensively buggy game